ReadAllPolyDataTypesDemo
Repository source: ReadAllPolyDataTypesDemo
Description¶
This example displays a model from each of the supported vtkPolyData readers.
Info
The example reuses two procedures: ReadPolyData introduced in ReadAllPolyDataTypes and ViewportBorder introduced in ViewportBorders.
Other languages
See (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ReadAllPolyDataTypesDemo.cxx
#include <vtkActor.h>
#include <vtkActor2D.h>
#include <vtkBYUReader.h>
#include <vtkCamera.h>
#include <vtkCellArray.h>
#include <vtkCoordinate.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyDataMapper2D.h>
#include <vtkPolyDataReader.h>
#include <vtkPolyLine.h>
#include <vtkProperty.h>
#include <vtkProperty2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSTLReader.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTextMapper.h>
#include <vtkTextProperty.h>
#include <vtkXMLPolyDataReader.h>
#include <vtksys/SystemTools.hxx>
#include <algorithm>
#include <string>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
void ViewportBorder(vtkSmartPointer<vtkRenderer>& renderer, double* color,
bool last = false);
} // namespace
int main(int argc, char* argv[])
{
// Visualize
vtkNew<vtkNamedColors> colors;
// Create one text property for all
vtkNew<vtkTextProperty> textProperty;
textProperty->SetFontSize(16);
textProperty->SetColor(0.3, 0.3, 0.3);
// Setup render window
vtkNew<vtkRenderWindow> renderWindow;
std::vector<vtkSmartPointer<vtkRenderer>> renderers;
for (auto i = 1; i < argc; ++i)
{
std::cout << argv[i] << std::endl;
auto polyData = ReadPolyData(argv[i]);
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputData(polyData);
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetDiffuseColor(
colors->GetColor3d("Light_salmon").GetData());
actor->GetProperty()->SetSpecular(0.6);
actor->GetProperty()->SetSpecularPower(30);
// Create textActors
vtkNew<vtkTextMapper> textMapper;
textMapper->SetTextProperty(textProperty);
textMapper->SetInput(vtksys::SystemTools::GetFilenameName(argv[i]).c_str());
vtkNew<vtkActor2D> textActor;
textActor->SetMapper(textMapper);
textActor->SetPosition(20, 20);
// Setup renderer
vtkNew<vtkRenderer> renderer;
renderer->AddActor(actor);
renderer->AddActor(textActor);
renderer->SetBackground(colors->GetColor3d("mint").GetData());
renderers.push_back(renderer);
renderWindow->AddRenderer(renderer);
}
// Setup viewports for the renderers
auto rendererSize = 400;
auto xGridDimensions = 3;
auto yGridDimensions = 2;
yGridDimensions = argc / xGridDimensions;
renderWindow->SetSize(rendererSize * xGridDimensions,
rendererSize * yGridDimensions);
auto blank = argc - 1 + ((argc - 1) % xGridDimensions);
for (auto i = argc; i < blank; ++i)
{
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(colors->GetColor3d("White").GetData());
renderers.push_back(renderer);
renderWindow->AddRenderer(renderer);
}
for (auto row = 0; row < yGridDimensions; row++)
{
for (auto col = 0; col < xGridDimensions; col++)
{
auto index = row * xGridDimensions + col;
// (xmin, ymin, xmax, ymax)
double viewport[4] = {static_cast<double>(col) * rendererSize /
(xGridDimensions * rendererSize),
static_cast<double>(yGridDimensions - (row + 1)) *
rendererSize / (yGridDimensions * rendererSize),
static_cast<double>(col + 1) * rendererSize /
(xGridDimensions * rendererSize),
static_cast<double>(yGridDimensions - row) *
rendererSize /
(yGridDimensions * rendererSize)};
renderers[index]->SetViewport(viewport);
ViewportBorder(renderers[index],
colors->GetColor3d("SlateGray").GetData(),
col == static_cast<int>(xGridDimensions));
}
}
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
renderWindow->SetWindowName("ReadAllPolyDataTypesDemo");
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName));
// Drop the case of the extension
std::transform(extension.begin(), extension.end(), extension.begin(),
::tolower);
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkSphereSource> source;
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
// draw the borders of a renderer's viewport
void ViewportBorder(vtkSmartPointer<vtkRenderer>& renderer, double* color,
bool last)
{
// points start at upper right and proceed anti-clockwise
vtkNew<vtkPoints> points;
points->SetNumberOfPoints(4);
points->InsertPoint(0, 1, 1, 0);
points->InsertPoint(1, 0, 1, 0);
points->InsertPoint(2, 0, 0, 0);
points->InsertPoint(3, 1, 0, 0);
// create cells, and lines
vtkNew<vtkCellArray> cells;
cells->Initialize();
vtkNew<vtkPolyLine> lines;
// only draw last line if this is the last viewport
// this prevents double vertical lines at right border
// if different colors are used for each border, then do
// not specify last
if (last)
{
lines->GetPointIds()->SetNumberOfIds(5);
}
else
{
lines->GetPointIds()->SetNumberOfIds(4);
}
for (unsigned int i = 0; i < 4; ++i)
{
lines->GetPointIds()->SetId(i, i);
}
if (last)
{
lines->GetPointIds()->SetId(4, 0);
}
cells->InsertNextCell(lines);
// now make the polydata and display it
vtkNew<vtkPolyData> poly;
poly->Initialize();
poly->SetPoints(points);
poly->SetLines(cells);
// use normalized viewport coordinates since
// they are independent of window size
vtkNew<vtkCoordinate> coordinate;
coordinate->SetCoordinateSystemToNormalizedViewport();
vtkNew<vtkPolyDataMapper2D> mapper;
mapper->SetInputData(poly);
mapper->SetTransformCoordinate(coordinate);
vtkNew<vtkActor2D> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(color);
// line width should be at least 2 to be visible at extremes
actor->GetProperty()->SetLineWidth(4.0); // Line Width
renderer->AddViewProp(actor);
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ReadAllPolyDataTypesDemo)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ReadAllPolyDataTypesDemo: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ReadAllPolyDataTypesDemo MACOSX_BUNDLE ReadAllPolyDataTypesDemo.cxx )
target_link_libraries(ReadAllPolyDataTypesDemo PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ReadAllPolyDataTypesDemo
MODULES ${VTK_LIBRARIES}
)
Download and Build ReadAllPolyDataTypesDemo¶
Click here to download ReadAllPolyDataTypesDemo and its CMakeLists.txt file. Once the tarball ReadAllPolyDataTypesDemo.tar has been downloaded and extracted,
cd ReadAllPolyDataTypesDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ReadAllPolyDataTypesDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.