3DSImporter
Repository source: 3DSImporter
Description¶
This example illustrates Importing files in VTK. An importer creates a vtkRenderWindow that describes the scene.
Info
See Figure 4-13 in Chapter 4 the VTK Textbook.
Other languages
See (Python), (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
3DSImporter.cxx
#include <vtk3DSImporter.h>
#include <vtkCamera.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int argc, char* argv[])
{
if (argc < 2)
{
std::cout << "Usage: " << argv[0] << " file.3ds e.g. iflamingo.3ds"
<< std::endl;
return EXIT_FAILURE;
}
vtkNew<vtk3DSImporter> importer;
importer->SetFileName(argv[1]);
importer->ComputeNormalsOn();
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renWin;
vtkNew<vtkRenderWindowInteractor> iren;
renWin->AddRenderer(renderer);
renderer->SetBackground2(colors->GetColor3d("Gold").GetData());
renderer->SetBackground(colors->GetColor3d("Wheat").GetData());
renderer->GradientBackgroundOn();
iren->SetRenderWindow(renWin);
importer->SetRenderWindow(renWin);
importer->Update();
auto actors = renderer->GetActors();
std::cout << "There are " << actors->GetNumberOfItems() << " actors."
<< std::endl;
renWin->SetWindowName("3DSImporter");
renWin->Render();
vtkNew<vtkCamera> camera;
camera->SetPosition(0, -1, 0);
camera->SetFocalPoint(0, 0, 0);
camera->SetViewUp(0, 0, 1);
camera->Azimuth(150);
camera->Elevation(30);
renderer->SetActiveCamera(camera);
renderer->ResetCamera();
renderer->ResetCameraClippingRange();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(3DSImporter)
find_package(VTK COMPONENTS
CommonColor
CommonCore
IOImport
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "3DSImporter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(3DSImporter MACOSX_BUNDLE 3DSImporter.cxx )
target_link_libraries(3DSImporter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS 3DSImporter
MODULES ${VTK_LIBRARIES}
)
Download and Build 3DSImporter¶
Click here to download 3DSImporter and its CMakeLists.txt file. Once the tarball 3DSImporter.tar has been downloaded and extracted,
cd 3DSImporter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./3DSImporter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.