VertexSize
Repository source: VertexSize
Description¶
Change the size of all vertices.
Question
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Code¶
VertexSize.cxx
#include <vtkDataSetAttributes.h>
#include <vtkGraphLayoutView.h>
#include <vtkGraphToGlyphs.h>
#include <vtkMutableUndirectedGraph.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderedGraphRepresentation.h>
#include <vtkRenderer.h>
namespace {
class CustomRepresentation : public vtkRenderedGraphRepresentation
{
public:
static CustomRepresentation* New();
vtkTypeMacro(CustomRepresentation, vtkRenderedGraphRepresentation);
void SetVertexSize(int vertexSize)
{
this->VertexGlyph->SetScreenSize(vertexSize);
this->VertexGlyph->Modified();
}
};
vtkStandardNewMacro(CustomRepresentation);
} // namespace
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkMutableUndirectedGraph> g;
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
g->AddEdge(v1, v2);
g->AddEdge(v1, v2);
// Specify coordinates so the graph is always the same for testing
vtkNew<vtkPoints> points;
points->InsertNextPoint(0, 0, 0);
points->InsertNextPoint(1, 0, 0);
g->SetPoints(points);
vtkNew<CustomRepresentation> representation;
representation->SetInputData(g);
representation->SetVertexSize(100);
representation->SetGlyphType(vtkGraphToGlyphs::CIRCLE);
vtkNew<vtkGraphLayoutView> layoutView;
layoutView->AddRepresentation(representation);
layoutView->SetLayoutStrategy("Pass Through");
layoutView->GetRenderer()->SetBackground(
colors->GetColor3d("SaddleBrown").GetData());
layoutView->GetRenderer()->SetBackground2(
colors->GetColor3d("Wheat").GetData());
layoutView->GetRenderWindow()->SetWindowName("VertexSize");
layoutView->ResetCamera();
layoutView->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VertexSize)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
ViewsInfovis
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "VertexSize: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VertexSize MACOSX_BUNDLE VertexSize.cxx )
target_link_libraries(VertexSize PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS VertexSize
MODULES ${VTK_LIBRARIES}
)
Download and Build VertexSize¶
Click here to download VertexSize and its CMakeLists.txt file. Once the tarball VertexSize.tar has been downloaded and extracted,
cd VertexSize/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VertexSize
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.