InEdgeIterator
Repository source: InEdgeIterator
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
InEdgeIterator.cxx
#include <vtkInEdgeIterator.h>
#include <vtkMutableDirectedGraph.h>
#include <vtkMutableUndirectedGraph.h>
#include <vtkNew.h>
namespace {
void Undirected();
void Directed();
} // namespace
int main(int, char*[])
{
Undirected();
Directed();
return EXIT_SUCCESS;
}
namespace {
void Undirected()
{
vtkNew<vtkMutableUndirectedGraph> g;
// Create a graph
vtkIdType v0 = g->AddVertex();
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
g->AddEdge(v0, v1);
g->AddEdge(v1, v2);
g->AddEdge(v0, v2);
// Find all incoming edges connected to a vertex
vtkNew<vtkInEdgeIterator> it;
g->GetInEdges(0, it);
while (it->HasNext())
{
vtkInEdgeType edge = it->Next();
std::cout << "Edge id: " << edge.Id << " Source: " << edge.Source
<< std::endl;
}
}
void Directed()
{
vtkNew<vtkMutableDirectedGraph> g;
// Create a graph
vtkIdType v0 = g->AddVertex();
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
g->AddEdge(v0, v1);
g->AddEdge(v0, v2);
{
std::cout << "Finding edges connected to vertex 0" << std::endl;
vtkNew<vtkInEdgeIterator> it;
g->GetInEdges(0, it);
while (it->HasNext())
{
vtkInEdgeType edge = it->Next();
std::cout << "Edge id: " << edge.Id << " " << "Source: " << edge.Source
<< std::endl;
}
std::cout << "Nothing should be output, vertex 0 has no incoming edges!"
<< std::endl;
}
{
std::cout << "Finding edges connected to vertex 1" << std::endl;
vtkNew<vtkInEdgeIterator> it;
g->GetInEdges(1, it);
while (it->HasNext())
{
vtkInEdgeType edge = it->Next();
std::cout << "Edge id: " << edge.Id << " " << "Source: " << edge.Source
<< std::endl;
}
}
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(InEdgeIterator)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "InEdgeIterator: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(InEdgeIterator MACOSX_BUNDLE InEdgeIterator.cxx )
target_link_libraries(InEdgeIterator PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS InEdgeIterator
MODULES ${VTK_LIBRARIES}
)
Download and Build InEdgeIterator¶
Click here to download InEdgeIterator and its CMakeLists.txt file. Once the tarball InEdgeIterator.tar has been downloaded and extracted,
cd InEdgeIterator/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./InEdgeIterator
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.