CreateTree
Repository source: CreateTree
Description¶
We create the tree, and label the vertices and edges.
Info
This is an update of the original example found in vtk/Examples/Infovis/Cxx/CreateTree.cxx
.
Other languages
See (Python), (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
CreateTree.cxx
/*=========================================================================
Program: Visualization Toolkit
Module: CreateTree.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
//
// This example creates a tree and labels the vertices and edges.
//
#include <vtkDataSetAttributes.h>
#include <vtkGraphLayoutView.h>
#include <vtkMutableDirectedGraph.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkStringArray.h>
#include <vtkTree.h>
#include <vtkViewTheme.h>
int main(int, char*[])
{
vtkNew<vtkMutableDirectedGraph> graph;
vtkIdType a = graph->AddVertex();
vtkIdType b = graph->AddChild(a);
vtkIdType c = graph->AddChild(a);
vtkIdType d = graph->AddChild(b);
vtkIdType e = graph->AddChild(c);
vtkIdType f = graph->AddChild(c);
vtkNew<vtkStringArray> vertexLabels;
vertexLabels->SetName("VertexLabel");
vertexLabels->InsertValue(a, "a");
vertexLabels->InsertValue(b, "b");
vertexLabels->InsertValue(c, "c");
vertexLabels->InsertValue(d, "d");
vertexLabels->InsertValue(e, "e");
vertexLabels->InsertValue(f, "f");
graph->GetVertexData()->AddArray(vertexLabels);
vtkNew<vtkStringArray> edgeLabels;
edgeLabels->SetName("EdgeLabel");
edgeLabels->InsertValue(graph->GetEdgeId(a, b), "a -> b");
edgeLabels->InsertValue(graph->GetEdgeId(a, c), "a -> c");
edgeLabels->InsertValue(graph->GetEdgeId(b, d), "b -> d");
edgeLabels->InsertValue(graph->GetEdgeId(c, e), "c -> e");
edgeLabels->InsertValue(graph->GetEdgeId(c, f), "c -> f");
graph->GetEdgeData()->AddArray(edgeLabels);
vtkNew<vtkTree> tree;
bool validTree = tree->CheckedShallowCopy(graph);
if (!validTree)
{
std::cout << "Invalid tree" << std::endl;
return EXIT_FAILURE;
}
vtkNew<vtkGraphLayoutView> view;
view->SetRepresentationFromInput(tree);
// Apply a theme to the views
vtkNew<vtkViewTheme> theme;
view->ApplyViewTheme(theme->CreateMellowTheme());
view->SetVertexColorArrayName("VertexDegree");
view->SetColorVertices(true);
view->SetVertexLabelArrayName("VertexLabel");
view->SetVertexLabelVisibility(true);
view->SetEdgeLabelArrayName("EdgeLabel");
view->SetEdgeLabelVisibility(true);
view->SetLayoutStrategyToTree();
view->ResetCamera();
view->GetRenderWindow()->SetSize(600, 600);
view->GetRenderWindow()->SetWindowName("CreateTree");
view->GetRenderWindow()->Render();
view->GetInteractor()->Initialize();
view->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CreateTree)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
ViewsCore
ViewsInfovis
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CreateTree: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CreateTree MACOSX_BUNDLE CreateTree.cxx )
target_link_libraries(CreateTree PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CreateTree
MODULES ${VTK_LIBRARIES}
)
Download and Build CreateTree¶
Click here to download CreateTree and its CMakeLists.txt file. Once the tarball CreateTree.tar has been downloaded and extracted,
cd CreateTree/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CreateTree
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.