ConstructGraph
Repository source: ConstructGraph
Description¶
This example shows how to construct a simple graph.
Other languages
See (Python)
Question
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Code¶
ConstructGraph.cxx
#include <vtkForceDirectedLayoutStrategy.h>
#include <vtkGraphLayoutView.h>
#include <vtkMutableUndirectedGraph.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkMutableUndirectedGraph> g;
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
g->AddEdge(v1, v2);
std::cout << "Number of vertices: " << g->GetNumberOfVertices() << std::endl;
std::cout << "Number of edges: " << g->GetNumberOfEdges() << std::endl;
g->AddEdge(v1, v2);
std::cout << "Number of vertices: " << g->GetNumberOfVertices() << std::endl;
std::cout << "Number of edges: " << g->GetNumberOfEdges() << std::endl;
vtkNew<vtkForceDirectedLayoutStrategy> forceDirected;
vtkNew<vtkGraphLayoutView> graphLayoutView;
graphLayoutView->AddRepresentationFromInput(g);
// If we create a layout object directly, just set the pointer through this
// method.
// graphLayoutView->SetLayoutStrategy(forceDirected);
graphLayoutView->SetLayoutStrategyToForceDirected();
graphLayoutView->ResetCamera();
graphLayoutView->GetRenderer()->SetBackground(
colors->GetColor3d("Navy").GetData());
graphLayoutView->GetRenderer()->SetBackground2(
colors->GetColor3d("MidnightBlue").GetData());
graphLayoutView->GetRenderWindow()->SetWindowName("ConstructGraph");
graphLayoutView->Render();
graphLayoutView->GetInteractor()->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ConstructGraph)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
InfovisLayout
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
ViewsInfovis
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ConstructGraph: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ConstructGraph MACOSX_BUNDLE ConstructGraph.cxx )
target_link_libraries(ConstructGraph PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ConstructGraph
MODULES ${VTK_LIBRARIES}
)
Download and Build ConstructGraph¶
Click here to download ConstructGraph and its CMakeLists.txt file. Once the tarball ConstructGraph.tar has been downloaded and extracted,
cd ConstructGraph/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ConstructGraph
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.