TextActor
Repository source: TextActor
Question
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Code¶
TextActor.cxx
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkTextActor.h>
#include <vtkTextProperty.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create a rendering window and renderer.
vtkNew<vtkRenderer> ren;
vtkNew<vtkRenderWindow> renWin;
renWin->SetWindowName("TextActor");
renWin->AddRenderer(ren);
// Create a render window interactor.
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
// Create a text actor.
vtkNew<vtkTextActor> txt;
txt->SetInput("Hello World!");
vtkTextProperty* txtprop = txt->GetTextProperty();
txtprop->SetFontFamilyToArial();
txtprop->BoldOn();
txtprop->SetFontSize(36);
txtprop->ShadowOn();
txtprop->SetShadowOffset(4, 4);
txtprop->SetColor(colors->GetColor3d("Cornsilk").GetData());
txt->SetDisplayPosition(20, 30);
// Assign actor to the renderer.
ren->AddActor(txt);
ren->SetBackground(colors->GetColor3d("DarkGreen").GetData());
// Enable user interface interactor.
iren->Initialize();
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(TextActor)
find_package(VTK COMPONENTS
CommonColor
CommonCore
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "TextActor: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(TextActor MACOSX_BUNDLE TextActor.cxx )
target_link_libraries(TextActor PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS TextActor
MODULES ${VTK_LIBRARIES}
)
Download and Build TextActor¶
Click here to download TextActor and its CMakeLists.txt file. Once the tarball TextActor.tar has been downloaded and extracted,
cd TextActor/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./TextActor
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.