EllipticalCylinder
Repository source: EllipticalCylinder
Description¶
The example creates an elliptical cross-section and stores it in a vtkPolyData. Then, the vtkLinearExtrusionFilter creates an elliptical cylinder by extruding the vtkPolyLine along a vector. The example sets the backface property of the vtkActor to show the front and back face of the cylinder.
See also
EllipticalCylinderDemo to see the vtkPolyLine and the vector represented as an oriented arrow.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
EllipticalCylinder.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkLinearExtrusionFilter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPoints.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolyLine.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int /* argc */, char* /* argv */[])
{
double angle = 0;
double r1, r2;
double centerX, centerY;
r1 = 50;
r2 = 30;
centerX = 10.0;
centerY = 5.0;
vtkNew<vtkPoints> points;
int id = 0;
while (angle <= 2.0 * vtkMath::Pi() + (vtkMath::Pi() / 60.0))
{
points->InsertNextPoint(r1 * cos(angle) + centerX,
r2 * sin(angle) + centerY, 0.0);
angle = angle + (vtkMath::Pi() / 60.0);
++id;
}
vtkNew<vtkPolyLine> line;
line->GetPointIds()->SetNumberOfIds(id);
for (unsigned int i = 0; i < static_cast<unsigned int>(id); ++i)
{
line->GetPointIds()->SetId(i, i);
}
vtkNew<vtkCellArray> lines;
lines->InsertNextCell(line);
vtkNew<vtkPolyData> polyData;
polyData->SetPoints(points);
polyData->SetLines(lines);
vtkNew<vtkLinearExtrusionFilter> extrude;
extrude->SetInputData(polyData);
extrude->SetExtrusionTypeToNormalExtrusion();
extrude->SetVector(0, 0, 100.0);
extrude->Update();
vtkNew<vtkNamedColors> colors;
vtkNew<vtkPolyDataMapper> lineMapper;
lineMapper->SetInputData(polyData);
vtkNew<vtkActor> lineActor;
lineActor->SetMapper(lineMapper);
lineActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData());
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(extrude->GetOutputPort());
vtkNew<vtkProperty> back;
back->SetColor(colors->GetColor3d("Tomato").GetData());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("Banana").GetData());
actor->SetBackfaceProperty(back);
vtkNew<vtkRenderer> ren;
ren->SetBackground(colors->GetColor3d("SlateGray").GetData());
ren->AddActor(actor);
ren->AddActor(lineActor);
vtkNew<vtkRenderWindow> renWin;
renWin->SetWindowName("EllipticalCylinder");
renWin->AddRenderer(ren);
renWin->SetSize(600, 600);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
vtkNew<vtkInteractorStyleTrackballCamera> style;
iren->SetInteractorStyle(style);
vtkNew<vtkCamera> camera;
camera->SetPosition(0, 1, 0);
camera->SetFocalPoint(0, 0, 0);
camera->SetViewUp(0, 0, 1);
camera->Azimuth(30);
camera->Elevation(30);
ren->SetActiveCamera(camera);
ren->ResetCamera();
ren->ResetCameraClippingRange();
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(EllipticalCylinder)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersModeling
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "EllipticalCylinder: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(EllipticalCylinder MACOSX_BUNDLE EllipticalCylinder.cxx )
target_link_libraries(EllipticalCylinder PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS EllipticalCylinder
MODULES ${VTK_LIBRARIES}
)
Download and Build EllipticalCylinder¶
Click here to download EllipticalCylinder and its CMakeLists.txt file. Once the tarball EllipticalCylinder.tar has been downloaded and extracted,
cd EllipticalCylinder/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./EllipticalCylinder
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.