Cylinder
Repository source: Cylinder
Description¶
vtkCylinderSource object creates a polygonal cylinder centered at Center.
The axis of the cylinder is aligned along the global y-axis. The height and radius of the cylinder can be specified, as well as the number of sides.
It is also possible to control whether the cylinder is open-ended or capped. If you have the end points of the cylinder, you should use a vtkLineSource followed by a vtkTubeFilter instead of the vtkCylinderSource.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
Cylinder.cxx
#include <vtkActor.h>
#include <vtkCylinderSource.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create a cylinder.
vtkNew<vtkCylinderSource> cylinderSource;
cylinderSource->SetCenter(0.0, 0.0, 0.0);
cylinderSource->SetRadius(5.0);
cylinderSource->SetHeight(7.0);
cylinderSource->SetResolution(100);
// Create a mapper and actor.
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(cylinderSource->GetOutputPort());
vtkNew<vtkActor> actor;
actor->GetProperty()->SetColor(colors->GetColor3d("Cornsilk").GetData());
actor->SetMapper(mapper);
// Create a renderer, render window, and interactor.
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetWindowName("Cylinder");
renderWindow->AddRenderer(renderer);
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add the actor to the scene.
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("DarkGreen").GetData());
// Render and interact.
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(Cylinder)
find_package(VTK COMPONENTS
CommonColor
CommonCore
FiltersSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "Cylinder: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Cylinder MACOSX_BUNDLE Cylinder.cxx )
target_link_libraries(Cylinder PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Cylinder
MODULES ${VTK_LIBRARIES}
)
Download and Build Cylinder¶
Click here to download Cylinder and its CMakeLists.txt file. Once the tarball Cylinder.tar has been downloaded and extracted,
cd Cylinder/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Cylinder
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.