ConnectivityFilterDemo
Repository source: ConnectivityFilterDemo
Description¶
This example uses vtkPolyDataConnectivity to separate an input vtkPolyData into disconnected regions. Each region is assigned a unique color. A number of vtkNamedColors are used to fill part of the vtkLookupTable. If the number of extracted regions is more that the number of specified colors, the remaining colors are generated with a random number generator.
The default representation is surface. If the user types a "w" in the render window, the view will be rendered as a wireframe. The renderer will use hidden line removal.
The example supports any vtkPolyData reader.
Info
ConnectivityFilter illustrates vtkConnectivityFilter on a simple 2 region dataset.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ConnectivityFilterDemo.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkDataSetMapper.h>
#include <vtkLookupTable.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataConnectivityFilter.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
// Readers
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <algorithm> // For transform()
#include <cctype> // For to_lower
#include <string> // For find_last_of()
#include <random>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName);
}
int main(int argc, char* argv[])
{
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
vtkNew<vtkPolyDataConnectivityFilter> connectivityFilter;
connectivityFilter->SetInputData(polyData);
connectivityFilter->SetExtractionModeToAllRegions();
connectivityFilter->ColorRegionsOn();
connectivityFilter->Update();
// Visualize
int numberOfRegions = connectivityFilter->GetNumberOfExtractedRegions();
if (argc > 1)
{
std::cout << argv[1] << " contains " << numberOfRegions << " regions"
<< std::endl;
}
else
{
std::cout << "Generated data" << " contains " << numberOfRegions
<< " regions" << std::endl;
}
vtkNew<vtkLookupTable> lut;
lut->SetNumberOfTableValues(std::max(numberOfRegions, 10));
lut->Build();
// Fill in a few known colors, the rest will be generated if needed.
vtkNew<vtkNamedColors> colors;
lut->SetTableValue(0, colors->GetColor4d("Gold").GetData());
lut->SetTableValue(1, colors->GetColor4d("Banana").GetData());
lut->SetTableValue(2, colors->GetColor4d("Tomato").GetData());
lut->SetTableValue(3, colors->GetColor4d("Wheat").GetData());
lut->SetTableValue(4, colors->GetColor4d("Lavender").GetData());
lut->SetTableValue(5, colors->GetColor4d("Flesh").GetData());
lut->SetTableValue(6, colors->GetColor4d("Raspberry").GetData());
lut->SetTableValue(7, colors->GetColor4d("Salmon").GetData());
lut->SetTableValue(8, colors->GetColor4d("Mint").GetData());
lut->SetTableValue(9, colors->GetColor4d("Peacock").GetData());
// If the number of regions os larger than the number of specified colors,
// generate some random colors.
if (numberOfRegions > 9)
{
std::mt19937 mt(4355412); // Standard mersenne_twister_engine.
std::uniform_real_distribution<double> distribution(.4, 1.0);
for (auto i = 10; i < numberOfRegions; ++i)
{
lut->SetTableValue(i, distribution(mt), distribution(mt),
distribution(mt), 1.0);
}
}
vtkNew<vtkDataSetMapper> mapper;
mapper->SetInputConnection(connectivityFilter->GetOutputPort());
mapper->SetScalarRange(0,
connectivityFilter->GetNumberOfExtractedRegions() - 1);
mapper->SetLookupTable(lut);
mapper->Update();
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
vtkNew<vtkRenderer> renderer;
renderer->AddActor(actor);
renderer->UseHiddenLineRemovalOn();
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(640, 480);
// Pick a good view
renderer->GetActiveCamera()->SetFocalPoint(0.0, 0.0, 0.0);
renderer->GetActiveCamera()->SetPosition(0.0, 1.0, 0.0);
renderer->GetActiveCamera()->SetViewUp(0.0, 0.0, 1.0);
renderer->GetActiveCamera()->Azimuth(30.0);
renderer->GetActiveCamera()->Elevation(45.0);
renderer->ResetCamera();
renderer->GetActiveCamera()->Dolly(1.25);
renderer->ResetCameraClippingRange();
renderWindow->SetWindowName("ConnectivityFilterDemo");
renderWindow->Render();
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
interactor->Initialize();
interactor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = "";
if (fileName.find_last_of(".") != std::string::npos)
{
extension = fileName.substr(fileName.find_last_of("."));
}
// Make the extension lowercase
std::transform(extension.begin(), extension.end(), extension.begin(),
::tolower);
if (extension == ".ply")
{
auto reader = vtkSmartPointer<vtkPLYReader>::New();
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
auto reader = vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
auto reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
auto reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
auto reader = vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
auto reader = vtkSmartPointer<vtkBYUReader>::New();
reader->SetGeometryFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else
{
// Return a polydata sphere if the extension is unknown.
auto source = vtkSmartPointer<vtkSphereSource>::New();
source->SetThetaResolution(20);
source->SetPhiResolution(11);
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ConnectivityFilterDemo)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ConnectivityFilterDemo: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ConnectivityFilterDemo MACOSX_BUNDLE ConnectivityFilterDemo.cxx )
target_link_libraries(ConnectivityFilterDemo PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ConnectivityFilterDemo
MODULES ${VTK_LIBRARIES}
)
Download and Build ConnectivityFilterDemo¶
Click here to download ConnectivityFilterDemo and its CMakeLists.txt file. Once the tarball ConnectivityFilterDemo.tar has been downloaded and extracted,
cd ConnectivityFilterDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ConnectivityFilterDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.