OctreeClosestPoint
Repository source: OctreeClosestPoint
Question
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Code¶
OctreeClosestPoint.cxx
#include <vtkNew.h>
#include <vtkOctreePointLocator.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
int main(int, char*[])
{
// Setup point coordinates.
double x[3] = {1.0, 0.0, 0.0};
double y[3] = {0.0, 1.0, 0.0};
double z[3] = {0.0, 0.0, 1.0};
vtkNew<vtkPoints> points;
points->InsertNextPoint(x);
points->InsertNextPoint(y);
points->InsertNextPoint(z);
vtkNew<vtkPolyData> polydata;
polydata->SetPoints(points);
// Create the tree
vtkNew<vtkOctreePointLocator> octree;
octree->SetDataSet(polydata);
octree->BuildLocator();
double testPoint[3] = {2.0, 0.0, 0.0};
// Find the closest points to TestPoint.
vtkIdType iD = octree->FindClosestPoint(testPoint);
std::cout << "The closest point is point " << iD << std::endl;
// Get the coordinates of the closest point.
double closestPoint[3];
octree->GetDataSet()->GetPoint(iD, closestPoint);
std::cout << "Coordinates: " << closestPoint[0] << " " << closestPoint[1]
<< " " << closestPoint[2] << std::endl;
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(OctreeClosestPoint)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "OctreeClosestPoint: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(OctreeClosestPoint MACOSX_BUNDLE OctreeClosestPoint.cxx )
target_link_libraries(OctreeClosestPoint PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS OctreeClosestPoint
MODULES ${VTK_LIBRARIES}
)
Download and Build OctreeClosestPoint¶
Click here to download OctreeClosestPoint and its CMakeLists.txt file. Once the tarball OctreeClosestPoint.tar has been downloaded and extracted,
cd OctreeClosestPoint/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./OctreeClosestPoint
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.