BuildOctree
Repository source: BuildOctree
Other languages
See (Java)
Question
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Code¶
BuildOctree.cxx
#include <vtkNew.h>
#include <vtkOctreePointLocator.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
int main(int, char*[])
{
// Setup point coordinates
double x[3]{1.0, 0.0, 0.0};
double y[3]{0.0, 1.0, 0.0};
double z[3]{0.0, 0.0, 1.0};
vtkNew<vtkPoints> points;
for (unsigned int i = 0; i < 3; ++i)
{
points->InsertNextPoint(x[i], y[i], z[i]);
}
std::cout << "There are " << points->GetNumberOfPoints() << " points."
<< std::endl;
vtkNew<vtkPolyData> polydata;
polydata->SetPoints(points);
// Create the tree
vtkNew<vtkOctreePointLocator> octree;
octree->SetDataSet(polydata);
octree->BuildLocator();
std::cout << "Number of points in tree: "
<< octree->GetDataSet()->GetNumberOfPoints() << std::endl;
for (vtkIdType i = 0; i < points->GetNumberOfPoints(); i++)
{
double p[3];
octree->GetDataSet()->GetPoint(i, p);
std::cout << "Point Id: " << i << ": Point: (" << p[0] << ", " << p[1]
<< ", " << p[2] << ")" << std::endl;
}
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(BuildOctree)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "BuildOctree: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(BuildOctree MACOSX_BUNDLE BuildOctree.cxx )
target_link_libraries(BuildOctree PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS BuildOctree
MODULES ${VTK_LIBRARIES}
)
Download and Build BuildOctree¶
Click here to download BuildOctree and its CMakeLists.txt file. Once the tarball BuildOctree.tar has been downloaded and extracted,
cd BuildOctree/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./BuildOctree
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.