BuildLocatorFromKClosestPoints
Repository source: BuildLocatorFromKClosestPoints
Question
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Code¶
BuildLocatorFromKClosestPoints.cxx
#include <vtkIdList.h>
#include <vtkKdTree.h>
#include <vtkNew.h>
#include <vtkPoints.h>
int main(int, char*[])
{
// Create some points
double origin[3] = {0.0, 0.0, 0.0};
double x[3] = {1.0, 0.0, 0.0};
double y[3] = {0.0, 1.0, 0.0};
double z[3] = {0.0, 0.0, 1.0};
vtkNew<vtkPoints> points;
points->InsertNextPoint(origin);
points->InsertNextPoint(x);
points->InsertNextPoint(y);
points->InsertNextPoint(z);
// Create the tree
vtkNew<vtkKdTree> pointTree;
pointTree->BuildLocatorFromPoints(points);
// Find the 2 closest points to (0.5,0,0)
vtkIdType k = 2;
double testPoint[3] = {0.5, 0.0, 0.0};
vtkNew<vtkIdList> result;
pointTree->FindClosestNPoints(k, testPoint, result);
for (vtkIdType i = 0; i < k; i++)
{
vtkIdType point_ind = result->GetId(i);
double p[3];
points->GetPoint(point_ind, p);
std::cout << "Closest point " << i << ": Point " << point_ind << ": ("
<< p[0] << ", " << p[1] << ", " << p[2] << ")" << std::endl;
}
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(BuildLocatorFromKClosestPoints)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "BuildLocatorFromKClosestPoints: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(BuildLocatorFromKClosestPoints MACOSX_BUNDLE BuildLocatorFromKClosestPoints.cxx )
target_link_libraries(BuildLocatorFromKClosestPoints PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS BuildLocatorFromKClosestPoints
MODULES ${VTK_LIBRARIES}
)
Download and Build BuildLocatorFromKClosestPoints¶
Click here to download BuildLocatorFromKClosestPoints and its CMakeLists.txt file. Once the tarball BuildLocatorFromKClosestPoints.tar has been downloaded and extracted,
cd BuildLocatorFromKClosestPoints/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./BuildLocatorFromKClosestPoints
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.