WriteVTI
Repository source: WriteVTI
Description¶
A tutorial on how to setup a Windows Forms Application utilizing ActiViz.NET can be found here: Setup a Windows Forms Application to use ActiViz.NET
Other languages
See (Cxx)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
WriteVTI.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
using Kitware.VTK;
namespace ActiViz.Examples {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void renderWindowControl1_Load(object sender, EventArgs e) {
try {
WriteVTI();
}
catch(Exception ex) {
MessageBox.Show(ex.Message, "Exception", MessageBoxButtons.OK);
}
}
private void WriteVTI() {
// Path to vtk data must be set as an environment variable
// VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
vtkTesting test = vtkTesting.New();
string root = test.GetDataRoot();
string filePath = System.IO.Path.Combine(root, @"Data\test_vti.vti");
vtkImageData imageData = vtkImageData.New();
imageData.SetDimensions(3, 4, 5);
imageData.SetNumberOfScalarComponents(1);
imageData.SetScalarTypeToDouble();
int[] dims = imageData.GetDimensions();
// Fill every entry of the image data with "2.0"
/* we can do this in unsafe mode which looks pretty similar to the c++ version
but then you must declare at the very top of your file the "preprocessor" directive
#define UNSAFE
* or whatever name you choose for the following preprocessor #if statement
*/
#if UNSAFE
unsafe {
for(int z = 0; z < dims[2]; z++) {
for(int y = 0; y < dims[1]; y++) {
for(int x = 0; x < dims[0]; x++) {
double* pixel = (double*)imageData.GetScalarPointer(x, y, z).ToPointer();
// c++ version:
// double* pixel = static_cast<double*>(imageData->GetScalarPointer(x,y,z));
pixel[0] = 2.0;
}
}
}
}
#else
/* or we can do it in managed mode */
int size = imageData.GetScalarSize();
IntPtr ptr = Marshal.AllocHGlobal(size);
for(int z = 0; z < dims[2]; z++) {
for(int y = 0; y < dims[1]; y++) {
for(int x = 0; x < dims[0]; x++) {
ptr = imageData.GetScalarPointer(x, y, z);
Marshal.Copy(new double[] { 2.0 }, 0, ptr, 1);
}
}
}
Marshal.FreeHGlobal(ptr);
#endif
vtkXMLImageDataWriter writer = vtkXMLImageDataWriter.New();
writer.SetFileName(filePath);
writer.SetInputConnection(imageData.GetProducerPort());
writer.Write();
// Read and display file for verification that it was written correctly
vtkXMLImageDataReader reader = vtkXMLImageDataReader.New();
if(reader.CanReadFile(filePath) == 0) {
MessageBox.Show("Cannot read file \"" + filePath + "\"", "Error", MessageBoxButtons.OK);
return;
}
reader.SetFileName(filePath);
reader.Update();
// Convert the image to a polydata
vtkImageDataGeometryFilter imageDataGeometryFilter = vtkImageDataGeometryFilter.New();
imageDataGeometryFilter.SetInputConnection(reader.GetOutputPort());
imageDataGeometryFilter.Update();
vtkDataSetMapper mapper = vtkDataSetMapper.New();
mapper.SetInputConnection(imageDataGeometryFilter.GetOutputPort());
// actor
vtkActor actor = vtkActor.New();
actor.SetMapper(mapper);
actor.GetProperty().SetPointSize(4);
// get a reference to the renderwindow of our renderWindowControl1
vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
// renderer
vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
// set background color
renderer.SetBackground(0.2, 0.3, 0.4);
// add our actor to the renderer
renderer.AddActor(actor);
}
}
}