ReadPLOT3D
Repository source: ReadPLOT3D
Description¶
Reads PLOT3D files
A tutorial on how to setup a Windows Forms Application utilizing ActiViz.NET can be found here: Setup a Windows Forms Application to use ActiViz.NET
Question
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Code¶
ReadPLOT3D.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
using Kitware.VTK;
namespace ActiViz.Examples {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void renderWindowControl1_Load(object sender, EventArgs e) {
try {
ReadPLOT3D();
}
catch(Exception ex) {
MessageBox.Show(ex.Message, "Exception", MessageBoxButtons.OK);
}
}
private void ReadPLOT3D() {
// Path to vtk data must be set as an environment variable
// VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
vtkTesting test = vtkTesting.New();
string root = test.GetDataRoot();
string filePathXYZ = System.IO.Path.Combine(root, @"Data\bluntfinxyz.bin");
string filePathQ = System.IO.Path.Combine(root, @"Data\bluntfinq.bin");
//string filePathXYZ = System.IO.Path.Combine(root, @"Data\combxyz.bin");
//string filePathQ = System.IO.Path.Combine(root, @"Data\combq.bin");
vtkMultiBlockPLOT3DReader reader = vtkMultiBlockPLOT3DReader.New();
reader.SetXYZFileName(filePathXYZ);
reader.SetQFileName(filePathQ);
// Specify the scalar function to extract. If ==(-1), then no scalar function is extracted.
int scalarFctNo = reader.GetScalarFunctionNumber();
int vectorFctNo = reader.GetVectorFunctionNumber();
if(scalarFctNo != -1)
reader.SetScalarFunctionNumber(scalarFctNo);
// Specify the vector function to extract. If ==(-1), then no vector function is extracted.
if(vectorFctNo != -1)
reader.SetVectorFunctionNumber(vectorFctNo);
reader.Update();
//// geometry filter
//// This filter is multi-block aware and will request blocks from the
//// input. These blocks will be processed by simple processes as if they
//// are the whole dataset
//vtkCompositeDataGeometryFilter geom1 = vtkCompositeDataGeometryFilter.New();
//geom1.SetInputConnection(0, reader.GetOutputPort(0));
vtkStructuredGridGeometryFilter geometryFilter = vtkStructuredGridGeometryFilter.New();
geometryFilter.SetInput(reader.GetOutput().GetBlock(0));
//geometryFilter.SetInputConnection(geom1.GetOutputPort(0));
geometryFilter.Update();
// Visualize
vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
mapper.SetInputConnection(geometryFilter.GetOutputPort());
//mapper.SetInputConnection(geom1.GetOutputPort());
mapper.ScalarVisibilityOn();
vtkActor actor = vtkActor.New();
actor.SetMapper(mapper);
// get a reference to the renderwindow of our renderWindowControl1
vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
// renderer
vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
// set background color
renderer.SetBackground(0.2, 0.3, 0.4);
// add our actor to the renderer
renderer.AddActor(actor);
}
}
}