Vertex
Repository source: Vertex
Description¶
A tutorial on how to setup a Windows Forms Application utilizing ActiViz.NET can be found here: Setup a Windows Forms Application to use ActiViz.NET
Question
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Code¶
Vertex.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using System.Diagnostics;
using Kitware.VTK;
namespace ActiViz.Examples {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void renderWindowControl1_Load(object sender, EventArgs e) {
try {
Vertex();
}
catch(Exception ex) {
MessageBox.Show(ex.Message, "Exception", MessageBoxButtons.OK);
}
}
private void Vertex() {
vtkPoints points = vtkPoints.New();
points.InsertNextPoint(0, 0, 0);
vtkVertex vertex = vtkVertex.New();
vertex.GetPointIds().SetId(0, 0);
vtkCellArray vertices = vtkCellArray.New();
vertices.InsertNextCell(vertex);
vtkPolyData polydata = vtkPolyData.New();
polydata.SetPoints(points);
polydata.SetVerts(vertices);
// Visualize
vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
mapper.SetInputConnection(polydata.GetProducerPort());
vtkActor actor = vtkActor.New();
actor.SetMapper(mapper);
actor.GetProperty().SetPointSize(10);
vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
renderer.SetBackground(0.2, 0.3, 0.4);
// Add the actor to the scene
renderer.AddActor(actor);
}
}
}