Arrow
Repository source: Arrow
Description¶
A tutorial on how to setup a Windows Forms Application utilizing ActiViz.NET can be found here: Setup a Windows Forms Application to use ActiViz.NET
Question
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Code¶
Arrow.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using System.Diagnostics;
using Kitware.VTK;
namespace ActiViz.Examples {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void renderWindowControl1_Load(object sender, EventArgs e) {
try {
Arrow();
}
catch(Exception ex) {
MessageBox.Show(ex.Message, "Exception", MessageBoxButtons.OK);
}
}
private void Arrow() {
// Create two arrows.
vtkArrowSource arrowSource01 = vtkArrowSource.New();
vtkArrowSource arrowSource02 = vtkArrowSource.New();
arrowSource02.SetShaftResolution(24); // default = 6
arrowSource02.SetTipResolution(36); // default = 6
// Visualize
vtkPolyDataMapper mapper01 = vtkPolyDataMapper.New();
vtkPolyDataMapper mapper02 = vtkPolyDataMapper.New();
mapper01.SetInputConnection(arrowSource01.GetOutputPort());
mapper02.SetInputConnection(arrowSource02.GetOutputPort());
vtkActor actor01= vtkActor.New();
vtkActor actor02 = vtkActor.New();
actor01.SetMapper(mapper01);
actor02.SetMapper(mapper02);
actor01.SetPosition(0.0, 0.25, 0.0);
actor02.SetPosition(0.0, -0.25, 0.0);
vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
renderer.SetBackground(0.2, 0.3, 0.4);
renderer.AddActor(actor01);
renderer.AddActor(actor02);
renderer.ResetCamera();
}
}
}